【Blender教程】硬核计划-零基础Blender商业视频制作特训班第一期 - 酷夫资源搜索-网盘资源搜索神器
- file:Week-04.exe
- file:04H_第四周直播 02.mp4
- file:08C_07_置换修改器.mp4
- file:08B_01_图像编辑器的示波器.mp4
- file:08B_07_内置插件:Real Snow.mp4
- file:08B_02_如何修复Cycles的透明问题.mp4
- file:08B_03_将约束复制到当前所选.mp4
- file:03E_04_如何使用纹理贴图.mp4
- file:07C_01_AOVs的使用方法.mp4
- file:10B_06_文件浏览器打开文件的技巧.mp4
- file:10B_07_选择对象后的对象.mp4
- file:10B_02_遇到视窗内选择不了相机.mp4
- file:10B_05_调整环境光遮蔽参数.mp4
- file:10C_01_动画与动态模糊.mp4
- file:01G_03_程序化纹理使用手册 第一季 下.mp4
- file:04E_02_PBR的两种工作流程.mp4
- file:08D_01_ABC-软件拓展.mp4
- file:06E_01_Blender合成器基础介绍.mp4
- file:06C_04_输出导入Blender.mp4
- file:07D_01_队列渲染插件:B-renderon.mp4
- file:04D_01_3.X版本的Cycles X.mp4
- file:04F_03_场景搭建解析_镜头09-10.mp4
- file:04F_09_AE后期合成调色_上.mp4
- file:03D_07_AE合成用PNG还是EXR?.mp4
- file:03D_05_Cryptomatte 使用技巧.mp4
- file:03D_02_如何将图层混合单独导出,外部合成.mp4
- file:03D_03_对象、摄影机和灯光三维数据导入AE.mp4
- file:03D_06_Blender和AE使用EXR的技巧.mp4
- file:02E_01_常见材质折射率值 IOR.mp4
- file:02F_05_简单动力学模拟.mp4
- file:02F_08_Cycles渲染(最终效果).mp4
- file:09C_05_高斯-快速方型模糊.mp4
- file:00D_02_开学典礼_02.mp4
- file:09D_13_填色和颜色渐变.mp4
- file:06B_05_快速设置对齐物体.mp4
- file:06B_06_插件:Math Mesh.mp4
- file:06B_03_插件:Discombobulato.mp4
- file:02B_05_颜色渐变节点使用小技巧.mp4
- file:09E_12_渲染合成输出讲解 镜头11-14.mp4
- file:09E_18_第九周 课程作业.mp4
- file:00B_14_动画摄影表和动作编辑器.mp4
- file:00B_15_非线性动画.mp4
- file:● FreeSharing.png
- file:00B_05_辅助小工具——Gizmos.mp4
- file:00B_06_区分全局坐标和局部坐标(对象坐标).mp4
- file:00B_12_小练习c:小球自由落体.mp4
- file:02C_01_Node Wrangler 插件技巧.mp4
- file:02C_02_小练习_老旧金属.mp4
- file:01D_04_多级精度代替表面细分效果器.mp4
- file:01D_10_将视图调整面法线方向.mp4
- file:01D_12_将头发(粒子)转换为曲线.mp4
- file:01D_06_新建关联网格对象,便于修改.mp4
- file:01D_01_快速硬表面建模设置.mp4
- file:01D_09_自定义变换坐标系.mp4
- file:01D_07_设置关键帧调整对象.mp4
- file:01D_05_善用形态键修改模型.mp4
- file:01D_02_通过顶点组自定义实体化效果器.mp4
- file:00C_01_AE面板介绍和基础操作.mp4
- file:00C_05_图层遮罩和关键帧设置.mp4
- file:00C_02_合成,预览和效果添加.mp4
- file:00C_06_Mask高级设置和描边效果.mp4
- file:03B_06_将摄影机始终朝向约束对象.mp4
- file:07B_02_导入OpenVDB序列.mp4
- file:07B_06_建模制作钻石簇绒图案.mp4
- file:07B_04_在三角面的环边添加边.mp4
- file:场景.exe
- file:Blender相机的使用秘籍.exe
- folder:【Blender教程】硬核计划-零基础Blender商业视频制作特训班第一期
- folder:BL素材
- folder:week04:直播答疑
- folder:week08:Blender常用的修改器
- folder:week07:AOVs的使用方法
- folder:week 10:每天一个小技巧
- folder:Week01:程序化纹理 第一季
- folder:week04:Metallic vs Specular
- folder:week06:HDRLightStudio介绍
- folder:week04:3.X 版本的Cycles X
- folder:week02:常见材质折射率值 IOR
- folder:week02:静物渲染案例 渲染篇
- folder:特训班 第一期 开学典礼
- folder:week09:常用的AE插件功能
- folder:week09:Cycles集合案例 中
- folder:学前班-Blender入门
- folder:week02:Node Wrangler插件
- folder:Week-05
分享时间 | 2024-11-29 |
---|---|
入库时间 | 2024-12-11 |
状态检测 | 有效 |
资源类型 | QUARK |
分享用户 | 文库*76 |
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